April 15, 2020 - 0.1.3 changelog

=KNOWN ISSUES AS OF 0.1.3= =FIXED ISSUES AS OF 0.1.3=
 * It’s possible to reach a state of the game where the HUD resources do not reflect the resources in local storage of Storage Containers and Facilities, causing a softlocked state where no progression can be made
 * This may also be related to buildings not completing construction, upgrade or connection
 * Using the drag and drop priority menu while streaming with OBS causes OBS to focus on the UI element instead of the game, resulting in a blank screen
 * Citizens often do not lie down in their conversion capsules correctly, instead lying down outside or on an angle
 * Details button on Energy related UI refreshes too frequently, making it difficult to view
 * Loading a save that was made while leaving or entering a Building will cause the map to be completely blank on load
 * If the game plays multiple sounds at once (i.e. Energy flickering on and off) it can cause audio issues
 * Some UI issues with the Employee Assignment buttons on connected Smokestacks and Mines
 * Connecting a building with a power grid inside can cause devices inside, including Industrial Outlets, to go offline
 * Monument Influence gain is not working as intended and does not currently increase the amount of Influence gained
 * It’s possible to gain more employees than you should be allowed to support
 * If playing at a lower resolution, some elements of UI will overlap
 * The step of overlapping a Factory and HQ with an Energy Pylon sometimes does not autocomplete
 * Rebinding keys does not work until the player has started a game and rebound the keys from within the game itself
 * If dismantling a device is queued but not immediately carried out, boxes from the dismantle are copied to other floors of the building containing the device
 * Entering the HQ no longer results in a crash
 * Citizen locations are updated correctly when connecting factories - they no longer sleep on empty space
 * The opening cutscene audio now follows the audio settings
 * Fixed a crash that could occur when converting citizens
 * Fixed tutorial dialog not displaying if tutorial was skipped quickly

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